This is a weird regression. Maybe it was intentional? At least for me, it's a step back from what was a really great feature in 2.0.
In 2.0, range indicators were pretty much always visible. In 2.01, this is not the case. I can't quite tell when they disappear, but the most reproducible and easily the most annoying is when I'm targetting an ability/spell. Before, I would always see the range indicator, now I only see it if my targeting reticule is *outside* my range, which is kind of annoying.
Maybe this was an intentional change. At least I hope you add an option to re-enable the 2.0 behavior, which is to always have range indicators at all times.
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thelee
This is a weird regression. Maybe it was intentional? At least for me, it's a step back from what was a really great feature in 2.0.
In 2.0, range indicators were pretty much always visible. In 2.01, this is not the case. I can't quite tell when they disappear, but the most reproducible and easily the most annoying is when I'm targetting an ability/spell. Before, I would always see the range indicator, now I only see it if my targeting reticule is *outside* my range, which is kind of annoying.
Maybe this was an intentional change. At least I hope you add an option to re-enable the 2.0 behavior, which is to always have range indicators at all times.
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