Cimmerian999 Posted August 18, 2015 Share Posted August 18, 2015 Anyone encounter this one? Any advice? After long combat summoned creatures never go away so combat never "ends" so you have to redo? Thanks. Link to comment Share on other sites More sharing options...
0 Madscientist Posted August 19, 2015 Share Posted August 19, 2015 Post this as a bug in the tech support forum. You should say where did it happen, what did you do exactly and can you reproduce it. Try to add a save file. Link to comment Share on other sites More sharing options...
0 Cimmerian999 Posted August 19, 2015 Author Share Posted August 19, 2015 Post this as a bug in the tech support forum. You should say where did it happen, what did you do exactly and can you reproduce it. Try to add a save file. Happened the second time I had to kill Raederic (as a Fampyr). Was a blight summoned by Druid that wouldn't go away. I played it through the same once and it didn't happen again. This happened once before but I didn't make much of it (don't recall details). Sorry no save file. Thanks. Link to comment Share on other sites More sharing options...
0 celliott Posted August 19, 2015 Share Posted August 19, 2015 Hello. As Madscientist has stated we would need a few files next time this happens to really do anything about it. A screen shot, output log, and saved game. Next time it happens grab these things and post an update! Thanks for your support! - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/ Link to comment Share on other sites More sharing options...
0 Cimmerian999 Posted August 19, 2015 Author Share Posted August 19, 2015 Hello. As Madscientist has stated we would need a few files next time this happens to really do anything about it. A screen shot, output log, and saved game. Next time it happens grab these things and post an update! Thanks for your support! It wouldn't let me save as "still in combat." Combat never stopping was the issue. Where would I get the output log, and the saved file if there was one? Sorry to be clueless. Thanks. Link to comment Share on other sites More sharing options...
0 celliott Posted August 19, 2015 Share Posted August 19, 2015 Hello again. A save right before the fight, or the autosave when you got on the level would have worked also. Not a big deal though. As for the other files it is going to depend on what OS you are running. The instructions can all be found in the link on my signature. Thanks again! - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/ Link to comment Share on other sites More sharing options...
0 Cimmerian999 Posted August 19, 2015 Author Share Posted August 19, 2015 Hello again. A save right before the fight, or the autosave when you got on the level would have worked also. Not a big deal though. As for the other files it is going to depend on what OS you are running. The instructions can all be found in the link on my signature. Thanks again! Will do thanks! Link to comment Share on other sites More sharing options...
0 widgetmibob Posted August 31, 2015 Share Posted August 31, 2015 I am also experiencing something similar, fortunately for me combat ends and I don't really mind having an animat or phantom running around with the party. Once they're killed they go away. Did you try targeting your own summoned creature and killing it? Link to comment Share on other sites More sharing options...
0 Elzarath Posted August 31, 2015 Share Posted August 31, 2015 (edited) I get a slightly different version of this. Occasionally when using an item that spawns a summon or summon a creature through my chanter, the summon will get paralysed or stunned in combat but then combat ends and the summon stays on the screen. I can't remember the name of one in particular but the guy in copperlane market who sells the gem for $15,000 that summons the warrior / fighter, he got 'stuck' on a certain point of the map so each time I travelled he was basically in the same spot or x/y location but repeatedly played the death animation and looked like he was just constantly twitching (even during dialog! Thanks for nothing when I'm taking on Thaos, mate!). Didn't intefer with anything but after a few map transitions I thought, is this guy ever gunna leave? This all happened pre 2.0 (was on 1.06 with latest hotfix) but has also happened again outside Durgans Battery when I summoned a phantom. EDIT: forgot to mention I can't interact with the summon or force attack it or anything, the selection circle just disappears entirely. Edited August 31, 2015 by Elzarath Link to comment Share on other sites More sharing options...
0 abaris Posted August 31, 2015 Share Posted August 31, 2015 (edited) That's actually one of the persistent bugs straight from day 1. Sometimes the summons just stay. Saving, quitting and reloading takes care of that. Edited August 31, 2015 by abaris Link to comment Share on other sites More sharing options...
0 celliott Posted August 31, 2015 Share Posted August 31, 2015 Hello all. Any save files or output logs that any of you have that are experiencing this issue would be extremely helpful. Thanks! - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/ Link to comment Share on other sites More sharing options...
0 Guest Posted February 10, 2017 Share Posted February 10, 2017 This appears to be back with a vengeance output_log.txt https://www.dropbox.com/s/w2n41mlzi9ysn8s/6d19d36cf2f14bd1bfdcb016e60bd39b%208842553%20EndlessPathsofOdNuaLevel5.savegame?dl=0 Link to comment Share on other sites More sharing options...
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Cimmerian999
Anyone encounter this one? Any advice?
After long combat summoned creatures never go away so combat never "ends" so you have to redo?
Thanks.
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