-Music triggers over and over on every area transition in Caed Nua or Dryford locations. Pretty annoying. (try to exit from Caed Nua interiors and then go again inside, do the same with Dyrford interiors).
-Music don't trigger properly in the lighthouse or sanitarium when u have an active quest.
(try entering Sanitarium and go basement or try entering lightouse, the music in the background will still be the "city" one and not the location one.)
Only way to trigger proper music in this case is to reload a savegame when u're already inside those places.
Is there a chance this will be fixed in the expansion?
Question
Mazisky
Examples:
-Music triggers over and over on every area transition in Caed Nua or Dryford locations. Pretty annoying. (try to exit from Caed Nua interiors and then go again inside, do the same with Dyrford interiors).
-Music don't trigger properly in the lighthouse or sanitarium when u have an active quest.
(try entering Sanitarium and go basement or try entering lightouse, the music in the background will still be the "city" one and not the location one.)
Only way to trigger proper music in this case is to reload a savegame when u're already inside those places.
Is there a chance this will be fixed in the expansion?
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