Hi, I've noticed since the beta patch 1.0.6.586 that during combat, my party members will no longer auto-attack enemies. This includes both ranged and melee users. For example, I just fought Simoc after trying to poison him during the Sacrificial Bloodlines quest, and had all my party members attack Simoc. After he was defeated, they all idled until I manually issued commands, despite many other enemies being present. Previously, they would move on to attacking another enemy with their currently equipped weapon. This has happened for all other encounters since the patch as well. I've verified that I have "Disable Auto-Attack" UNchecked, and have toggled it on/off to try to "fix" this.
Question
PhysicsMaestro
Hi, I've noticed since the beta patch 1.0.6.586 that during combat, my party members will no longer auto-attack enemies. This includes both ranged and melee users. For example, I just fought Simoc after trying to poison him during the Sacrificial Bloodlines quest, and had all my party members attack Simoc. After he was defeated, they all idled until I manually issued commands, despite many other enemies being present. Previously, they would move on to attacking another enemy with their currently equipped weapon. This has happened for all other encounters since the patch as well. I've verified that I have "Disable Auto-Attack" UNchecked, and have toggled it on/off to try to "fix" this.
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