May 19, 201510 yr Hi, So because I encountered the bug with Trials of Durance, I downloaded this fix, which worked for the vanilla version of the game. https://forums.obsidian.net/topic/73209-the-trials-of-durance/page-2 I have since decided to try and patch it up (with the GOG patches, since I have that version of the game). However, when trying to patch it to 2.1.1.3 it says in the patch_log.txt "incorrect versions of (the files in the durance fix). But the game still runs, so I decide to try and patch it to the latest version. Then it says "there were some errors", and the log file is full of them, attaching it here: https://www.sendspace.com/file/rgmieb When I try to run PoE I get the error "Runtime error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information". and the game crashes. Why is this, and how can it be resolved? It worked perfectly fine before. I am attaching the DxDiag file, not sure how it will be of help though. Seems like the patches broke it? Or was it because I used the durance fix? Edit: I replaced the "fixed" durance files with the old ones and tried applying the patch again...somehow it worked. I just hope there's nothing broken resulting from this. DxDiag.txt Edited May 19, 201510 yr by argan
May 19, 201510 yr I guess this is expected... The GoG Patch expects all files in a specific version. If you altered some of the files via replacements, the patch will fail and something might go wrong.
May 19, 201510 yr Author So the safest bet might be do to a fresh re-install and then apply the patches one by one without adding that fix?
May 19, 201510 yr So the safest bet might be do to a fresh re-install and then apply the patches one by one without adding that fix? Hi Argan, Yes, I think thats the best move. Hopefully this will correct your issue. Got a bug ?? Help us squish it! In your report Include your *save file* (C:\Users\YourNameHere\Saved Games\Pillars of Eternity) and ... PC: *output_log.txt* (In your PillarsOfEternity_Data folder) Mac/Linux: *Player.log* (In your Unity folder) Thank you for your help!
May 19, 201510 yr Author Got it. Just to check; if I copy the entire saves folder, that is all I need for the saved games to be copied, right? Also, is the bug mentioned in the linked topic above fixed in the latest patch? It seems I was not alone in having it...I guess Durance is tricky to debug, with all those conversation trees... Edited May 19, 201510 yr by argan
Create an account or sign in to comment