luzarius Posted May 16, 2015 Share Posted May 16, 2015 Just an idea which would be nice to have in POE, but if not now, perhaps for the expansion or even POE 2. Each companion has their own: a. auto attack on/off OR b. hold position on/off - this would be very nice for tanks in the front since they like to auto-move after an attack despite turning off auto-attack in options menu. AND c. toggle ability on/off - example: toggle on torments reach so it gets activated as soon as possible. - example: toggle on swift strikes so it gets activated as soon as it's available. - example: toggle on knock down, so fighter keeps attempting it. - example: toggle on consecrated ground, so it auto casts when current consecrated ground is finished. If C is too much, then scratch it. I'm just a huge fan of automating repetitive tasks. 1 Having trouble with the games combat on POTD, Trial of Iron? - Hurtin bomb droppin MONK - [MONK BUILD] - [CLICK HERE] - Think Rangers suck? You're wrong - [RANGER BUILD] + Tactics/Strategies - [CLICK HERE] - Fighter Heavy Tank - [FIGHTER BUILD] + Tactics/Strategies - [CLICK HERE] Despite what I may post, I'm a huge fan of Pillars of Eternity, it's one of my favorite RPG's. Anita Sarkeesian keeps Bioware's balls in a jar on her shelf. Link to comment Share on other sites More sharing options...
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