May 9, 201510 yr Hello, My main issue with the game was unchallenging enemy AI and buggy unit collision. Enemy units often can't find an alternative path around their allies making the fight a walk in the park while I kill them one by one. I know that doors can be "tactical spots" but it happes in open space too. Does patch 1.05 change enemy behaviour? I think I will wait with my full playthrough till enemy AI gets a boost.
May 9, 201510 yr AI is unchanged AFAIK. You still see enemies try to run into characters blocking doorways and casters sometimes casting Fireball right in their own faces if you're engaged in melee with them.
May 9, 201510 yr Haven't noticed any improvements. My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Create an account or sign in to comment