Zepposlav Posted May 9, 2015 Share Posted May 9, 2015 Hello, My main issue with the game was unchallenging enemy AI and buggy unit collision. Enemy units often can't find an alternative path around their allies making the fight a walk in the park while I kill them one by one. I know that doors can be "tactical spots" but it happes in open space too. Does patch 1.05 change enemy behaviour? I think I will wait with my full playthrough till enemy AI gets a boost. Link to comment Share on other sites More sharing options...
Wolken3156 Posted May 9, 2015 Share Posted May 9, 2015 AI is unchanged AFAIK. You still see enemies try to run into characters blocking doorways and casters sometimes casting Fireball right in their own faces if you're engaged in melee with them. Link to comment Share on other sites More sharing options...
omgFIREBALLS Posted May 9, 2015 Share Posted May 9, 2015 Haven't noticed any improvements. My Deadfire mods Out With The Good: The mod for tidying up your Deadfire combat tooltip. Waukeen's Berth: Make all your basic purchases at Queen's Berth. Carrying Voice: Wider chanter invocations. Nemnok's Congregation: Lets all priests express their true faith. Deadfire skill check catalogue right here! Link to comment Share on other sites More sharing options...
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