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Prone applied by Knockdown & Items Still Lasts For 0.0 Sec After 1.04 Patch


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Description:

Game version is GOG, updated to 1.04

 

My main character is a fighter, when I use Knockdown or a weapon which has a chance to apply prone on crit applies prone; however it lasts 0.0 seconds. Patch 1.04 notes claim that this issue is fixed however it seems like the fix is not retroactive.

 

Honestly I am looking for a hotfix, it sort of breaks the game. If it could be fixed by editing a file or via console I would welcome that option too.

 

Steps to Reproduce the Issue:

 

Choose knockdown, hit enemy, observe that the enemy falls down and immediately gets up.

 

Important Files:

 

Savegame & Output Log & DxDiag

 

https://www.dropbox.com/sh/5y0esztjl80xhpc/AADs3XshNBw6A7qw3hPMnoMMa?dl=0

 

My output log is around 13MB and full of NullReferenceException

 

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