Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Prone applied by Knockdown & Items Still Lasts For 0.0 Sec After 1.04 Patch

prone knockdown 1.04

  • Please log in to reply
No replies to this topic



    (1) Prestidigitator

  • Members
  • 24 posts
  • Pillars of Eternity Backer


Game version is GOG, updated to 1.04


My main character is a fighter, when I use Knockdown or a weapon which has a chance to apply prone on crit applies prone; however it lasts 0.0 seconds. Patch 1.04 notes claim that this issue is fixed however it seems like the fix is not retroactive.


Honestly I am looking for a hotfix, it sort of breaks the game. If it could be fixed by editing a file or via console I would welcome that option too.


Steps to Reproduce the Issue:


Choose knockdown, hit enemy, observe that the enemy falls down and immediately gets up.


Important Files:


Savegame & Output Log & DxDiag




My output log is around 13MB and full of NullReferenceException


Also tagged with one or more of these keywords: prone, knockdown, 1.04

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users