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Prone applied by Knockdown & Items Still Lasts For 0.0 Sec After 1.04 Patch



Game version is GOG, updated to 1.04


My main character is a fighter, when I use Knockdown or a weapon which has a chance to apply prone on crit applies prone; however it lasts 0.0 seconds. Patch 1.04 notes claim that this issue is fixed however it seems like the fix is not retroactive.


Honestly I am looking for a hotfix, it sort of breaks the game. If it could be fixed by editing a file or via console I would welcome that option too.


Steps to Reproduce the Issue:


Choose knockdown, hit enemy, observe that the enemy falls down and immediately gets up.


Important Files:


Savegame & Output Log & DxDiag




My output log is around 13MB and full of NullReferenceException


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