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Spell stuck in "already activated"


Avatea

Question

For such an aweful, game stopping bug, will the devs please spend some time fixing this?

It's happened to multiple characters of mine, some were so far along in game play that it's completely discouraging to go back 30 hours of game play to reload a previous save.

Some game options will not allow me to go back to a "good" file.

 

I do love this game. I just would like the comfort of playing my characters with the spells/skills they were designed for without having to repeat tons of hours of gameplay.

 

I can not pinpoint exactly when it happens: all I can tell, is that the spell or skill is usually still being cast after a fight is done and when something else automatically happens ie. cutscenes, dialogue, save game etc.

Please keep me informed of any fixes. I'm losing interest in this game the more this happens.

Thank you kindly.

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This issue should be fix in an upcoming patch.

Got a bug :cat:?? Help us squish it!

  • In your report Include your *save file* (C:\Users\YourNameHere\Saved Games\Pillars of Eternity) and ...
  • PC: *output_log.txt* (In your PillarsOfEternity_Data folder)
  • Mac/Linux: *Player.log* (In your Unity folder)

  • Thank you for your help!

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