Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Lashes all go against 25% of DR, no matter what the lash damage is.

Featured Replies

To me it is more than unintuitive, it is flawed.

 

Imagine, for example, that you had a crushing weapon that was enchanted with Crushing Lash.  That weapon would deal 125% crushing damage vs 125% of the target's crush damage reduction.  In other words the magic on your weapon is making your target's damage reduction more effective.  Now, in the game you can't apply Crushing Lash yourself, and I don't think there are any crushing weapons that have it (but it does exist)...the example is just for illustration purposes.  The same thing is happening when you apply one of the elemental lashes to a weapon; the magic is increasing the damage that your weapon deals and also increasing the effectiveness of the target's damage reduction by a corresponding amount.

 

This makes about as much sense as if Might not only increased the damage you deal but also increased the target's damage reduction by a corresponding amount.  Or if enchantments on armor that increased damage reduction also increased the enemy damage done by a corresponding amount.

 

It is possible to calculate damage reduction versus more than one type of damage in such a way that having multiple sources of damage on one attack does not improve the target's relative damage reduction.  I don't see any advantage to the current system, so I'd prefer a change...but maybe I'm missing something.  Is there some reason for or advantage to having a damage enchantment on a weapon that also causes the target's relative damage reduction to increase?

and suddenly I get a glimpse of understanding of why DEVs might sometimes want to keep some mechanics hidden .. The can of worms..  

 

- Why isn't purple ? Why is it round ?

- No it obviously should be square with pink spots on the edges !

- Nonsense - it clearly should have 5 layers of lace veils ! Don't you guys understand logic ? 

- More axels !! It needs more axels - its so painfully obvious - at least 5 or 7 more axels ..

..

...

.....  

Edited by peddroelm

WPNTVf7.jpg

..

...

.....  

 

Thank you for your constructive contribution to this discussion.

 

 

Weeellll..... I did post this thread before you posted that post... :p

 

But your contributions to our understanding of the game mechanics are indisputable, for sure. I'm just being a bit of a pedantic ass. ;)

 

pendantic assery challange accepted :p

 

Posted 21 April 2015 - 11:43 AM

http://forums.obsidian.net/topic/72272-combat-mechanics-attack-speed-recovery/?p=1669655

 

 
Posted 21 April 2015 - 01:24 PM

Edited by peddroelm

WPNTVf7.jpg

 

 

..

...

.....

 

Thank you for your constructive contribution to this discussion.

 

my contribution to this thread has been significant, since it was this post 

http://forums.obsidian.net/topic/78239-abilities-various-other-damage-related-mechanics-revealed/?do=findComment&comment=1670860

that triggered this thread in the first place ..

 

I don't think that the "contribution" was in question, but the "constructive".

 

 

 

Weeellll..... I did post this thread before you posted that post... tongue.png

 

But your contributions to our understanding of the game mechanics are indisputable, for sure. I'm just being a bit of a pedantic ass. wink.png

 

We've known how Lashes work since the beta, though. It's not the first time this is being brought up.

t50aJUd.jpg

Create an account or sign in to comment

Account

Navigation

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.