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Let us play "what if"...


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Let us pretend that instead of things going the way they do after the first ruins, that instead...

 

What if you are just a passenger on the wagon train that has stopped because one of the passengers has gotten bit by local fauna and is sick.

 

So you can

 

A) Help out and go with the woman looking for healing herbs.

 

B) Stay in camp and wait.

 

1) Talk with sick passenger

2) Don't get involved

 

Regardless, bandits attack, then comes the storm. You survive with the merchant and the woman. No sign of the sick passenger.

 

You get through the ruins and witness the sick passenger leaving the area. You can

 

A) Gather the two and follow.

 

B) Chose another path.

 

And so it goes on. You can get involved with the "sick passenger" hear his/her story about being a Watcher and do the various things to help, or get involved with The Leaden Key and try to hinder the Watcher, doing various things for them (eventually getting to meet Thaos, etc).

 

Or you can go your own way, ignoring these clashing events and factions.

 

So run with it! Which way would you choose?

 

I would oppose the Watcher and replace Thaos, taking control of The Leaden Key and make myself into a new god.

 

I really wish the game had been done this way...

Edited by WebShaman
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