GerPronouncedGrr Posted April 19, 2015 Share Posted April 19, 2015 I'm wondering if it's possible for a graze to be converted to a hit, and then subsequently converted to a crit within the same attack roll, given that a character has the correct active effects and/or weapon properties. Link to comment Share on other sites More sharing options...
redneckdevil Posted April 19, 2015 Share Posted April 19, 2015 (edited) It's my understanding that with those all that changes is how much of each they will have. I don't know the whole shift and this an example. Normal would be 1-15 miss 16-50 graze 51 to 75 hit and 76-100 crits. Let say with the pattern u have 10%graze to hit and 10%hit to crit Then it would look like 1-15 miss 16-40 graze 41-65 hit 66-100 crit It doesn't change 1 outta 10 times, they change the actual chart permanently for the pc. Meaning instead of 1 outta 10 times rolling a 16-50 turns into a hit, it passively changes the chart before u even roll permanently to 16-40 instead. I think, I could be wrong Edited April 19, 2015 by redneckdevil 1 Link to comment Share on other sites More sharing options...
Heresiarch Posted April 19, 2015 Share Posted April 19, 2015 Yep. It's not a conversion per se, the bonus changes the ranges on the hit table. So your 10% to hit conversion + 10% to crit conversion nets you 10% of misses converted into crits ceteris paribus. Link to comment Share on other sites More sharing options...
GerPronouncedGrr Posted April 19, 2015 Author Share Posted April 19, 2015 Good to know, thanks guys! Link to comment Share on other sites More sharing options...
Eos Posted April 19, 2015 Share Posted April 19, 2015 Not sure about that one. I know that on my Rogue, who has 20% hit->crit, it doesn't work that way. The combat log shows something like: Accuracy 50, Deflection 60: -10. Hit Roll 70, -10: 60 *blabla Rogue Talent* -> Crit. So it does not change the actual values required to land a crit, but just converts a partion of the hits to crits, no matter their value. At least that's what I remember from my playthrough. Will check again if I remember it D: Link to comment Share on other sites More sharing options...
Lychnidos Posted April 19, 2015 Share Posted April 19, 2015 (edited) It doesn't change the ranges of the attack resolution, they are influenced only by the difference between accuracy and defenses. The convert talents/enchantments converts X% of grazes/hits made into hits/crits. Example: your accuracy and the target's deflection are equal, you roll 25 resulting in a graze, then a new roll is made for the conversion. Some people during the backer beta said that if a graze is converted to hit, it can subsequently be converted to crit by an apropriate talent/enchantment, but I personally have no experience with that. Defensive crit to hit/hit to graze talents/enchantments work the same way. Edit: The dream is dead. After 10 minutes of testing with a 1000 Dex rogue Orlan, that would put the Flash to shame, dual-wielding two Resolutions with Dirty Fighting and Vicious Fighting, I recorded zero cases of a Graze->Hit->Crit conversion of a single attack happening. Edited April 19, 2015 by Lychnidos 1 Link to comment Share on other sites More sharing options...
Luckmann Posted April 19, 2015 Share Posted April 19, 2015 My understanding is that if you Graze, and you have Graze-to-Hit conversion, it then rolls to see if it's converted to a Hit or not.And the same for Hit-to-Crit.So the answer to the question would be "no", because if your original attack was a Graze, it will not roll to see if it becomes a Crit at all, because the resulting Hit was not the result of an attack roll. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now