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There was another thread on this not long ago.

 

It ain't D&D. The idea is that the classes are more flexible. Of course, you may still want to cast Cipher spells AND Druid spells, or something. I doubt it will ever be officially added but there will be Mods, I expect.

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It doesn't feel like something that'd work with the current class and progression system. Maybe in the sequel? Or a mod? There are just too many abilities and mechanics that wouldn't overlap in any reasonable manner. A Chanter/Cipher? That's be broken. Cipher anything wouldn't work. Same with Chanter. Getting those level 1 songs and spells with any other class would break things. A single level of Fighter and you've got two knockdowns, you can just go through each class.

 

It's not necessary in the way to was used for the IE games, that's fixed with the availability of global talents for all classes. A wizard isn't held back from specializing in any weapon or defensive stat. You don't need rogue levels to be able to deal with traps or lockpicking, etc.

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