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Featured Replies

What do you all really think of stuff like this?

 

I know companies need to make money. But, when I think of that, such thoughts are fairly unkind. What I don't even see mentioned in the comments is that what's being sold cannot even be considered "content". It just seems to me that more money could be made from producing something actually desirable in the face of something many players have often striven to master. I played years ago and my first thought was, "Hell, that takes all the fun out of perfecting it. Why would I ever buy that?"

Edited by Luridis

Fere libenter homines id quod volunt credunt. - Julius Caesar

 

:facepalm: #define TRUE (!FALSE)

I ran across an article where the above statement was found in a release tarball. LOL! Who does something like this? Predictably, this oddity was found when the article's author tried to build said tarball and the compiler promptly went into cardiac arrest. If you're not a developer, imagine telling someone the literal meaning of up is "not down". Such nonsense makes computers, and developers... angry.

You meant for Obsidian to answer, but I'd also like to throw in my two cents.

 

It would be an issue if it were cheats for moves you use during the fight, but they are selling easier button combinations for moves that have no effect on the player-driven side of the fight. By the time you use a fatality, there's already a winner.

 

If they think they can make money off someone wanting to pay for easier endgame moves, more power to them. It doesn't affect you at all. 

Mortal Kombat was already the bitch-tier of fighting games, why aspire to be more?

  • Author

You meant for Obsidian to answer, but I'd also like to throw in my two cents.

 

It would be an issue if it were cheats for moves you use during the fight, but they are selling easier button combinations for moves that have no effect on the player-driven side of the fight. By the time you use a fatality, there's already a winner.

 

If they think they can make money off someone wanting to pay for easier endgame moves, more power to them. It doesn't affect you at all. 

 

It seems to me that it damages an industry of creators in the same way something called "Cheese Spread" with an almost unnoticeable under note saying "contains no actual cheese" affects dairy farmers. If you don't understand why... There's not much I can say to make you understand.

Fere libenter homines id quod volunt credunt. - Julius Caesar

 

:facepalm: #define TRUE (!FALSE)

I ran across an article where the above statement was found in a release tarball. LOL! Who does something like this? Predictably, this oddity was found when the article's author tried to build said tarball and the compiler promptly went into cardiac arrest. If you're not a developer, imagine telling someone the literal meaning of up is "not down". Such nonsense makes computers, and developers... angry.

Oh, I get it. You don't want an actual discussion. You just want to feel morally superior.

 

You meant for Obsidian to answer, but I'd also like to throw in my two cents.

 

It would be an issue if it were cheats for moves you use during the fight, but they are selling easier button combinations for moves that have no effect on the player-driven side of the fight. By the time you use a fatality, there's already a winner.

 

If they think they can make money off someone wanting to pay for easier endgame moves, more power to them. It doesn't affect you at all. 

 

It seems to me that it damages an industry of creators in the same way something called "Cheese Spread" with an almost unnoticeable under note saying "contains no actual cheese" affects dairy farmers. If you don't understand why... There's not much I can say to make you understand.

 

 

They are charging for easier "flavor" content that you can do for free anyways. How is this as extreme as you are suggesting? 

 

I should note, I DON'T AGREE with them doing it, but at the end of the day it doesn't actually give someone any sort of tactical advantage, is optional, and does not impair your ability to play the game. Basically, the game is the same as it was before you knew this was a thing, so why make a fuss about it? 

https://twitter.com/IridiumGameDev

Ex-Obsidian Senior Programmer

 

 

You meant for Obsidian to answer, but I'd also like to throw in my two cents.

 

It would be an issue if it were cheats for moves you use during the fight, but they are selling easier button combinations for moves that have no effect on the player-driven side of the fight. By the time you use a fatality, there's already a winner.

 

If they think they can make money off someone wanting to pay for easier endgame moves, more power to them. It doesn't affect you at all. 

 

It seems to me that it damages an industry of creators in the same way something called "Cheese Spread" with an almost unnoticeable under note saying "contains no actual cheese" affects dairy farmers. If you don't understand why... There's not much I can say to make you understand.

 

 

They are charging for easier "flavor" content that you can do for free anyways. How is this as extreme as you are suggesting? 

 

I should note, I DON'T AGREE with them doing it, but at the end of the day it doesn't actually give someone any sort of tactical advantage, is optional, and does not impair your ability to play the game. Basically, the game is the same as it was before you knew this was a thing, so why make a fuss about it? 

 

I guess that the purist mindset likes an even field for a fair game that its based purely on skill, finishing moves are part of of the overall skills required so they might dislike the double standard.

 

Now someone should release a special set of fatalities solely for shaming people that bought the easy fatalities, make money from both sides of the argument.

I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"*

 

*If you can't tell, it's you. ;)

village_idiot.gif

You meant for Obsidian to answer, but I'd also like to throw in my two cents.

 

It would be an issue if it were cheats for moves you use during the fight, but they are selling easier button combinations for moves that have no effect on the player-driven side of the fight. By the time you use a fatality, there's already a winner.

 

If they think they can make money off someone wanting to pay for easier endgame moves, more power to them. It doesn't affect you at all. 

 

Agreed. By the time this 'cheese'  sets in, you've already lost. It's not like they're giving out 'I win' buttons for a dollar.

 

And... this is quite possibly the easiest money then can make. If people want to pay for having to press less buttons after they whooped your ass, that's just easy money. Brilliant move.

Edited by Psychevore

Everyone loves to demonize devs or pubs for doing this kind of stuff, but it takes people buying it to make it happen. And how someone spends their money does not hurt you at all. I have yet to see the "Apocalypse Scenario" where a game is tailored to people that buy DLC. It won't happen. Pubs might love making money, but they are not stupid. Neither are devs that put in this stuff.

 

And it's all unlockable anyway. So basically, people are just paying to unlock stuff earlier than others. 

What do you all really think of stuff like this?

 

I know companies need to make money. But, when I think of that, such thoughts are fairly unkind. What I don't even see mentioned in the comments is that what's being sold cannot even be considered "content". It just seems to me that more money could be made from producing something actually desirable in the face of something many players have often striven to master. I played years ago and my first thought was, "Hell, that takes all the fun out of perfecting it. Why would I ever buy that?"

 

 

LOL what bull.....

"There once was a loon that twitter


Before he went down the ****ter


In its demise he wasn't missed


Because there were bugs to be fixed."


~ Kaine


 


 


 

Everyone loves to demonize devs or pubs for doing this kind of stuff, but it takes people buying it to make it happen. And how someone spends their money does not hurt you at all. I have yet to see the "Apocalypse Scenario" where a game is tailored to people that buy DLC. It won't happen. Pubs might love making money, but they are not stupid. Neither are devs that put in this stuff.

 

And it's all unlockable anyway. So basically, people are just paying to unlock stuff earlier than others. 

 

Call of Duty much?

"There once was a loon that twitter


Before he went down the ****ter


In its demise he wasn't missed


Because there were bugs to be fixed."


~ Kaine


 


 


 

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