I downloaded the beta patch after I saw the 32bit issue was addressed. But my game still crashes when transitioning from Valewood to the Gilded Vale. I tried alt tabbing and giving Pillars a higher memory priority, but still no luck. If we (32bit users) can launch the game and get through a few areas without much issue, surely that means this issue is fixable right?
Anyway I really appreciate Obsidian working on this, just wanted to relay my feedback on the beta patch.
Question
MotelOK
I downloaded the beta patch after I saw the 32bit issue was addressed. But my game still crashes when transitioning from Valewood to the Gilded Vale. I tried alt tabbing and giving Pillars a higher memory priority, but still no luck. If we (32bit users) can launch the game and get through a few areas without much issue, surely that means this issue is fixable right?
Anyway I really appreciate Obsidian working on this, just wanted to relay my feedback on the beta patch.
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