April 9, 201510 yr Hi guys, I modified the quest files in the game so that experience is cut by about 40% across the board. I'll play through the game again and consider making further changes (for example, cutting bounty XP by 80% or so). In the meantime, just download it and extract it to: Pillars of Eternity\PillarsOfEternity_Data\data\quests Link: https://www.dropbox.com/s/wivcpvsy6jqeuys/quests.rar?dl=0
April 9, 201510 yr Author Bah, it currently won't allow quests to be discovered. I'll try to see if I can edit it to make it work.
April 9, 201510 yr I'd wait on releasing mods until after the next patch comes out, if I were you.save you a lot of headaches.
April 9, 201510 yr Have you tried adjusting the XP requirements for leveling up instead? I'd imagine it'd be easier and less likely to cause things to break. I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com
April 9, 201510 yr Let me know if you want any assistance in figuring out the best way to alter the lvl up requirements. I personally wouldn't advise it though - not without more information about exactly how the XP is distributed throughout the game, at least. Do you have a map of how much experience is in the game and when it can be acquired? That'd help a lot in rebalancing it. EDIT: Also, if I were you I'd wait until patch 1.05 before putting a lot of time into this. They have said there are "big" changes coming with that patch, including responses to "player feedback". I'd put a decent chance on there being some XP rebalancing in that patch. Edited April 9, 201510 yr by Matt516
April 9, 201510 yr How to mod xp level requirements: https://forums.obsidian.net/topic/76717-how-to-change-experience-per-level-requirement/
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