So I'm unsure whether this is a hold-over from the before I patched, but occasionally pre-patch Kana's skeletons wouldn't disappear (not an issue I've noticed now I have patched, presumably when they tuned up combat ending properly). After this and before I patched, a new bug occurred where the skeletons are now found on every map I go on in random locations - they just stand there not following me around or doing anything else (I have seen enemies attack them, but even when they die they don't appear to go away on any other maps). I can still summon skeletons, but even when I do this the one's on the map don't go away. I think it first occurred on the Endless Paths level 2, but I don't have any saves from around that time now.
Not a big deal as it doesn't affect play, but seeing them everywhere is a bit of an immersion killer. Any thoughts how to stop this?
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Jojobobo
So I'm unsure whether this is a hold-over from the before I patched, but occasionally pre-patch Kana's skeletons wouldn't disappear (not an issue I've noticed now I have patched, presumably when they tuned up combat ending properly). After this and before I patched, a new bug occurred where the skeletons are now found on every map I go on in random locations - they just stand there not following me around or doing anything else (I have seen enemies attack them, but even when they die they don't appear to go away on any other maps). I can still summon skeletons, but even when I do this the one's on the map don't go away. I think it first occurred on the Endless Paths level 2, but I don't have any saves from around that time now.
Not a big deal as it doesn't affect play, but seeing them everywhere is a bit of an immersion killer. Any thoughts how to stop this?
Specs:
Processor 2.5 GHz Intel Core i5
Memory 8 GB 1600 MHz DDR3
Graphics Intel HD Graphics 4000 512 MB
Software OS X 10.8.5 (Mountain Lion)
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