April 6, 201510 yr Basically, depending on the order you set your enchants, you can reach a point where you will be stuck with 2 remaining points out of 12, even if the remaining enchant would replace an existing one (i.e. : the Quality) Some enchants being replaceable by a better one, this should be taken into account regarding remaining points on an object. Repro: My repro uses Resolution (unique Sabre) It comes with 6 points used. Annihilation (2) Reliable(2) Fine (2) - replaceable "Wrong" Order: -set Secondary Damage (2 points) -set a Slaying - non Kith (2 points) -you end up with 10/12, and you cannot replace Fine (2) with Exceptional (4), even if the real cost of Exceptional is (2) (Exceptionnal replacing Fine). "Right" order: -set Exceptional first (actual cost: 2) -you now have 8/12 points used -set Secondary Damage (2) -set a Slaying - non kith modifier (2) -have a 12/12 weapon
April 6, 201510 yr I confirm this, Would be great if corrected for next patch got some named weapon i cant replace some enchantments because of same problem as above.
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