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It would be great if party member circles' colors were based on the character's primary color, like Baldur's Gate Enhanced Edition does, that would make combat a lot more readable. BGEE also makes party member circles look slightly different than other circles (double ring instead of single). That would also be very nice.

Thanks!

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Posted

It would be great if party member circles' colors were based on the character's primary color, like Baldur's Gate Enhanced Edition does, that would make combat a lot more readable. BGEE also makes party member circles look slightly different than other circles (double ring instead of single). That would also be very nice.

 

Thanks!

Indeed it would. In the heat of battle, if a group of my guys(or gals) are engaged with a number of enemies, e.g. behind partial cover (tree or building), it can be difficult to figure out who's actually selected, and their positions. Of course, with enough patience, it is possible to distinguish partymembers, but since there's enough stuff to keep track of, it would be an improvement with some mode of distinguishing between them more clearly, e.g. like what you suggest.

 

+1

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