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RFE: Hold Position toggle



You cannot, in any way, influence the default script of the characters. This is troublesome for melee, because after a target falls, they start move to a new target of their own choosing, which can get really messy. Positioning is very important in this game, even if you just consider Flanking.


My temp solution is that I have "Target dies' as an auto-pause event and manually give orders.


I'm aware that for the expansion Obsidian is planning adding scripts like in the IE games, and if they do, this feature might become obsolete and wasted work. But even with scripts added, I think a Hold Position toggle would still be useful.

The Seven Blunders/Roots of Violence: Wealth without work. Pleasure without conscience. Knowledge without character. Commerce without morality. Science without humanity. Worship without sacrifice. Politics without principle. (Mohandas Karamchand Gandhi)


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