limaxophobiacq Posted March 28, 2015 Posted March 28, 2015 How is DR applied against damage over time? Is it ignored? Is the total damage to be dealt over the time of the effect reduced by the DR once and then spread over the time period; so f.ex. if you have an effect that would do 50 damage over 10 seconds and the targets have 10 DR you'd do (50-10)/10) = 4 damage/second? Does it absorb the DR amount of damage from the attack and then let throught the rest, so again for the 50 damage it would block the first 2 seconds worth of damage and then you'd take the remaining 40 from seconds 3-10? Some other way?
tnc Posted March 28, 2015 Posted March 28, 2015 Raw damage type ignores DR. I know some dot effects use raw damage but i'm not sure if they all use it.
limaxophobiacq Posted March 28, 2015 Author Posted March 28, 2015 Not all do, 3rd level chant deals burn and slashing over time.
limaxophobiacq Posted April 3, 2015 Author Posted April 3, 2015 Bump because game has been out for longer now and maybe someone will know.
Grand_Commander13 Posted April 3, 2015 Posted April 3, 2015 Well the +25% damage enchantments you can put on your weapons only face 25% of the DR. That makes me assume that damage over time spells have the DR taken out of them just once, when the spell is cast, but I don't know. Curious about the subraces in Pillars of Eternity? Check out
Sir Rogers Posted April 3, 2015 Posted April 3, 2015 Bump because game has been out for longer now and maybe someone will know. My best guess would be that DR gets applied to the total DoT damage, and then the remaining damage is dealt over time, because a 30dmg DoT that works over let's say 15 seconds still does damage to enemies with 10 DR.
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