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[bug] Door animation out of sync with state



After clearing the ground floor of the Lighthouse Ruin in Ondra's Gift, I found the door leading to the starcase to the next floor appeared to be open but was impassable. Activating the door produces the opening sound, though it does not animate; this renders the door passable.


As I left the area to rest and only discovered this on returning, I do not have a save directly before this bug occured.



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