Jump to content
  • 0

[bug] Door animation out of sync with state


dkbrk

Question

After clearing the ground floor of the Lighthouse Ruin in Ondra's Gift, I found the door leading to the starcase to the next floor appeared to be open but was impassable. Activating the door produces the opening sound, though it does not animate; this renders the door passable.

 

As I left the area to rest and only discovered this on returning, I do not have a save directly before this bug occured.

 

https://www.dropbox.com/s/i7k5q3bthbbvjv3/lighthouse_door.zip?dl=0

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...