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Posted

I do see it now, in Auto-Pause options, weird.  Not sure how I ever missed that, or they've ninja'd it in just lately.  So yeah, I see the tooltip mentions it's activated according to the numbers of enemies...  hmm...  why?  I'd rather just have it activated at combat start regardless of enemy count. 

Posted (edited)

I finally figured out how it works, I think. But the weird thing is: It's kind of an auto-toggle only apparently. That means, if you had slow mode active before the combat, it automatically turns it off when combat starts; if you had it turned off before combat though it automatically activates it. Weird and funky somehow; wonder why they implemented it that way. :blink:

Edited by Lythe Vodaine

FdSm3p1.png

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