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[435] Ancient Memory/Beloved Spirits Massive Overhealing

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Chanter is doing incredible amounts of healing right now. And it seems that it is stacking on itself on the 

 

I did have beloved spirits. 

 

1: Fighter -25 Health

2: Ancient memory ticks = Back to Full health

3: Notice Ancient memory says +30 (it continues to go up)

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Edited by Bazy

  • Author

More Proof...


 


4. I let my fighter die and had the chanter start tanking. Got crit for -33


5. Ancient memory = Back to full endurance


6. Notice is says ancient memory = 68


 


On the combat log it still says ancient memory = .8 


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Edited by Bazy

I can confirm this too. This explains my immortality in long fights.

  • Author

Moments later...

 

7: Chanter gets hit for -27 and -35

 

-Ancient memory then ticks for + 23 (did not get a screen shot)

 

8: Then a few moments later Chanter is back to full endurance (before a new tick of ancient memory should have ticked)

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Edited by Bazy

  • Author

Sensuki says Ancient memory is healing for normal.

 

So it seems to be Beloved Spirits. Which is in line with the talent description on the character...

post-69985-0-11747900-1423293778_thumb.jpg

Edited by Bazy

Also confirmed, Beloved Spirits is adding +2 each tick that stacks on top of eachother, I'm currently up to 5 ticks and I'm getting +10 Endurance healed ... and I imagine the count never goes down.

  • Author

Would be amazing if the combat log would list actual healing received by each character.  

It does, you just have to mouse over the entry. But yeah it could be better displayed.

  • Author

It does, you just have to mouse over the entry. But yeah it could be better displayed.

You apparently have to click the entry. Didn't realize you could do that. But obviously the values are wrong (outside of the beloved spirits bug) because the .8 from ancient memory is not reflecting changes from Might attribute. This actually seems to be the case with all(?) spells. Only showing the base value instead of the healing actual value. 

 

I liked when the logged showed Fighter's constant recovery with the amount of healing done. It doesn't do that anymore.

Edited by Bazy

You could be right (About the healing spells) I'll have to test that one.

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