Jump to content
  • 0

[392] Bonus from Accurate 1 itemmod aka *missing itemmods 240* does not apply at all


Question

Posted

 

In previous versions, Accurate 1 did not stack properly with the Fine/Exceptional properties, in v364 sometimes it would bug out but usually worked. In v392 it doesn't work at all.

 

Expected Result: Accurate 1 should give an accuracy bonus of +5, unless suppressed by a higher property.

3 answers to this question

Recommended Posts

  • 0
Posted

Edit:

 

This is actually not what's happening. The Accurate 1 bonus is being applied, it's the fact that Single Wielding weapons only seems to be giving +10 accuracy in this build, instead of +15. I'm not sure if that's meant to be the case or not. Asking Josh Sawyer on Something Awful now.

Source code says it's still +15 in the AttackData class so :S

  • 0
Posted

Locked by thread starter's request.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Guest
This topic is now closed to further replies.
×
×
  • Create New...