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Posted

I think some of the suggestions that people have and expect are a little late for where the game is at currently. Combat mechanics, for example, is just something that will play how it's going to play for this first game.

Some of the ideas are also expansive, shelf material, small little "open later" boxes :p

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Posted

You know what the problem is with PoE character creation screen, the skills are on one edge of the screen while the explanation is on the other far edge. It is just tiring and not comfortable for the eyes to click a skill on the left and then move your eyes far across to the right side to read what the hell it does.

 

That may be the reason of that unexplainable uncomfortableness you are talking about :)

Hm, maybe so. I wrote up a couple of points here what I think more on the matter btw, instead of fleshing it out here again.

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