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[364] Shop Inventory Doesn't Update Properly After Returning an Item


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Posted

[Description of the issue]


If you put an item from a shop's inventory into the list of items to be traded, but then change your mind and return the item back to the inventory, the item is returned, but an empty slot remains where the item was.


 


[DETAILED list of steps to reproduce the issue AND what to look for]


1) Put two items in the list of items to be traded


2) Double-click one of them. This may happen with drag and drop too, I haven't tried.


3) The item returns in the list, but an empty slot is also created where the item was initially


 


[Expected behaviour]


I think the item should get back in its old place.


post-130940-0-75361200-1417310037_thumb.jpg

A Custom Editor for Deadfire's Data:
eFoHp9V.png

2 answers to this question

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Posted

Have you tried returning both items? If you do, the slot is gone. Each empty slot is for an item that is removed from the shopkeeper's inventory.

 

I might be missing something, but I think this is working as intended.

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

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Posted

Each empty slot is for an item that is removed from the shopkeeper's inventory.

Yeah, that was my conclusion today as well. I expected the slot would go away or return along with the items though.

A Custom Editor for Deadfire's Data:
eFoHp9V.png

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