Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Audio Libraries and Loop points

loop bgm

  • Please log in to reply
5 replies to this topic

#1
Dark_Ansem

Dark_Ansem

    (4) Theurgist

  • Members
  • 369 posts
  • Steam:Dark_Ansem
  • Deadfire Backer
  • Fig Backer

I am wondering if the engine will support a diversity of BGM situations, first and foremost. 

Secondly, which formats will be supported and if they will be structured to be able to use loop points similar to the Infinity Engine .mus files.

Any idea on that?



#2
Sensuki

Sensuki

    Subway Apathist of the Obsidian Order

  • Members
  • 9965 posts
  • Location:Australia
  • Steam:STEAM_0:1:1229809
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

PE uses .ogg files for music/sfx and .wav files for dialogue? IIRC


  • Dark_Ansem likes this

#3
Dark_Ansem

Dark_Ansem

    (4) Theurgist

  • Members
  • 369 posts
  • Steam:Dark_Ansem
  • Deadfire Backer
  • Fig Backer

OGG files... well. they COULD be made to exploit loop points... via wavosaur. but can the engine understand them?



#4
Sensuki

Sensuki

    Subway Apathist of the Obsidian Order

  • Members
  • 9965 posts
  • Location:Australia
  • Steam:STEAM_0:1:1229809
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

Ambient FX already loops in the game world. There's a music update for you to read too if interested: http://eternity.obsi...rs-of-eternity-



#5
Dark_Ansem

Dark_Ansem

    (4) Theurgist

  • Members
  • 369 posts
  • Steam:Dark_Ansem
  • Deadfire Backer
  • Fig Backer

I wasn't clear enough, my bad :p I mean if it can loop with loop points identified by samples in the tracks, I was pretty sure it can loop E-S :) but thanks for the update!



#6
Dark_Ansem

Dark_Ansem

    (4) Theurgist

  • Members
  • 369 posts
  • Steam:Dark_Ansem
  • Deadfire Backer
  • Fig Backer

are there "palette tracks"? like, a playlist for a certain area, combat or both?







Also tagged with one or more of these keywords: loop, bgm

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users