October 25, 201411 yr On OSX the game regularly locks up for 10-60 seconds before continuing again, music continues to play and the mouse pointer can move around the screen but the game fails to respond. This occurs even more frequently in combat. To reproduce take your party move to Dyrford crossing and play the game, freezes will occurring during combat or when exploring. OSX 10.10 i7 2.4Ghz, 8GB Ram, Radeon 6770M 1GB RAM. All other programs were closed when running. Edited October 25, 201411 yr by aeonsim
October 25, 201411 yr Funny, the game was running smoothly for me... I wonder if it is a Yosemite bug (I'm still running Mavericks)? PS: Also, unrelated but are the fans in your laptop also running full speed when playing the game?
October 25, 201411 yr Author It seems intermittent just managed to play for ~1hr with out the slow downs so rather odd... With regards to the laptop fans they are running at a higher speed but not max speed, pretty normal for games on this machine.
October 28, 201411 yr Yeah, I'm still running Mavericks also, and I probably played for 4-5 hours over the weekend and didn't see that at all. I did see *numerous* hangs where I'd have to Force-Quit - are you guys seeing that? Mostly while changing location, but at least once while doing a level up. Not repeatable, so kinda hard to open a bug for...
October 28, 201411 yr The game has an output_log.txt file that you could check to see what errors are causing the long hangs. There's a thread stickied how to find it in the Pillars of Eternity folder.
October 28, 201411 yr Author I suspect it may have been due to a bad interaction with the AV scanner (Avast) after partly disabling that I never saw the issue again.
October 29, 201411 yr Author You have an antivirus on a UNIX machine ? When it's a work machine that your using on multiple corporate, public, hotel and University networks they get upset if you don't have something and it's worth being careful when your research is on it (even when backed up in numerous places).