Cubiq Posted October 25, 2014 Share Posted October 25, 2014 (edited) The spells visual effect now seems to move with the position of the character. However it does NOT change position of the actual effect. For Instance the Priest Warding will still be there where you first cast it. Except it will now be invisible. As soon as an enemy steps on this invisible spot, they will receive damage and be given the visual effect show below. Same goes for the web spell (and probably so other i haven't tested yet.) Edited October 25, 2014 by Cubiq Link to comment Share on other sites More sharing options...
0 MoonWolf Posted October 25, 2014 Share Posted October 25, 2014 I can confirm web is also invisible on the ground. Link to comment Share on other sites More sharing options...
0 Sensuki Posted October 25, 2014 Share Posted October 25, 2014 Same thing happens to me, various spells Link to comment Share on other sites More sharing options...
0 NCarver Posted October 28, 2014 Share Posted October 28, 2014 Hello all, Thank you for your postings. This is an issue that our programmers are working on where Hazard type spells are attaching themselves to characters and pulsing from each afflicted character. This is a higher priority issue and should be resolved by the next patch. I will also be adding this to the known issues list. Thank you all for your support (and videos)! Link to comment Share on other sites More sharing options...
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Cubiq
The spells visual effect now seems to move with the position of the character.
However it does NOT change position of the actual effect.
For Instance the Priest Warding will still be there where you first cast it. Except it will now be invisible.
As soon as an enemy steps on this invisible spot, they will receive damage and be given the visual effect show below.
Same goes for the web spell (and probably so other i haven't tested yet.)
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