Hormalakh Posted October 13, 2014 Posted October 13, 2014 The info sheet needs a little work. I won't go into another UI mockup like I did last time, but we should at least be able to switch between party members quickly while in the info sheet. Am I the only one trying to compare my team members to each other? My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
Hormalakh Posted October 13, 2014 Author Posted October 13, 2014 (edited) I actually bet you could probably get the same information to show up on the inventory screen, in the individual chacter's profile, below defense, accuracy, etc. Just make that section scrollable so that you can see all that information. Then I won't have a problem of having two different screens to worry about. I can just right-click my character's profile and all the info I need will be at my fingertips. Edited October 13, 2014 by Hormalakh My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
constantine Posted October 14, 2014 Posted October 14, 2014 Sounds like a good idea. Matilda is a Natlan woman born and raised in Old Vailia. She managed to earn status as a mercenary for being a professional who gets the job done, more so when the job involves putting her excellent fighting abilities to good use.
Silent Winter Posted October 14, 2014 Posted October 14, 2014 I'd rather have a separate screen than a scrollable section of the inventory screen - no need to cram it in. But I agree it should be easy to switch between party members (can't we click on the portrait / use their number on the keyboard?). Or even have the option of opening 2 character sheets side-by-side (though that may involve more work and not do so well on low-res monitors). _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form*
Sensuki Posted October 14, 2014 Posted October 14, 2014 (edited) This was one of the advantages of the BG and IWD design, the portrait menu was always usable for changing characters in menus. I think Obsidian shot themselves in the foot a bit with their UI design. Edited October 14, 2014 by Sensuki 1
BMac Posted October 14, 2014 Posted October 14, 2014 That's definitely something we'd like to improve when we have time. There are plentiful keyboard shortcuts for switching characters in UIs (1-6 keys, Tab/Shift+Tab, arrowkeys), but the only mouse-only way is via the arrows next to the character's name (which I'm sure nobody ever notices).
Hormalakh Posted October 14, 2014 Author Posted October 14, 2014 wow.....i thought those arrows were decorative. 1 My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
Sensuki Posted October 14, 2014 Posted October 14, 2014 There are plentiful keyboard shortcuts for switching characters in UIs (1-6 keys, Tab/Shift+Tab This is actually bad because TAB should remove tooltip delays, rather than having this function, as it does in the Main HUD.
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