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I do not know whether or not this is intended

 

[Description of the issue]

Once your character is engaged with the enemy, he will not be allowed to move in any direction, as he will get immediately hit by a disengagement attack.

There is no safe zone for your character to move, once engaged.

 

[DETAILED list of steps to reproduce the issue AND what to look for]

This can be tested on any enemy in the game.

 

 

[Expected behaviour]

There should be a engagement circle around your opponent, where your character can move around safely without getting hit by a disengagement attack.

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