Jump to content
  • 0

[v278] Auto-Pause Spell Cast not consistent



According to tooltip the game should auto-pause only when an enemy casts a spell. But it sometimes triggers also when a player controlled character uses a certain ability.



1) Start a new game with a barbarian.

2) Turn on Auto-pause "Spell Cast".

3) Select BB Fighter and attack nearby Cowled Man.

4) Select the barbarian character and activate "Frenzy"

5) The game pauses, combat log shows "Auto-Paused: Spell Cast [name of the barbarian]


The game should not pause.

Comment #1: Related suggestion>
Adding an auto-pause option also when a player controlled character casts a spell or an ability would be really nice.

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

  • Create New...