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[v278] Auto-Pause Spell Cast not consistent


Question

Posted

Description:
According to tooltip the game should auto-pause only when an enemy casts a spell. But it sometimes triggers also when a player controlled character uses a certain ability.

 

Example:

1) Start a new game with a barbarian.

2) Turn on Auto-pause "Spell Cast".

3) Select BB Fighter and attack nearby Cowled Man.

4) Select the barbarian character and activate "Frenzy"

5) The game pauses, combat log shows "Auto-Paused: Spell Cast [name of the barbarian]

 

Expected:
The game should not pause.

Comment #1: Related suggestion>
Adding an auto-pause option also when a player controlled character casts a spell or an ability would be really nice.

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