GreyFox Posted September 2, 2014 Share Posted September 2, 2014 In a game that didn't want save scumming I see a lot of save scumming... Seems that you need to rest WAY to often still. Link to comment Share on other sites More sharing options...
Labadal Posted September 2, 2014 Share Posted September 2, 2014 Ehh, I rested three times doing all the beta content. I don't think it's that bad to be honest. (Normal difficulty.) 1 Link to comment Share on other sites More sharing options...
Lephys Posted September 2, 2014 Share Posted September 2, 2014 All you have to do is be wicked. Then there's no rest for you. 3 Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u Link to comment Share on other sites More sharing options...
Sensuki Posted September 3, 2014 Share Posted September 3, 2014 Ehh, I rested three times doing all the beta content. I don't think it's that bad to be honest. (Normal difficulty.) What class though? I imagine that wouldn't have been hard with a Chanter, Cipher or Druid PC. Link to comment Share on other sites More sharing options...
BlueLion Posted September 3, 2014 Share Posted September 3, 2014 Rose rested more than necessary mainly to avoid the Gamescom scenario developing again. Link to comment Share on other sites More sharing options...
Labadal Posted September 3, 2014 Share Posted September 3, 2014 Ehh, I rested three times doing all the beta content. I don't think it's that bad to be honest. (Normal difficulty.) What class though? I imagine that wouldn't have been hard with a Chanter, Cipher or Druid PC. A monk. Start battles by using spells and then send the fighter into the fray. Send in monk and rogue to target the same enemy. Others use long range weapons. I do admit that I sometimes did lure smaller groups of enemies to me. Also use stamina regen potions and priest spells at the right time. I equipped my fighter with all the best gear. I remember him having 24 might with equipment. I also solved the "dayghter quest" peacefully, even if I had to kill half of the cultist on my way to her. Note that I knew how to adapt to most encounters as this was not on my first run. Link to comment Share on other sites More sharing options...
Sensuki Posted September 5, 2014 Share Posted September 5, 2014 (edited) Right well I haven't actually played all of the Beta content yet, but on Hard I'm usually down to 50% Health on my Fighter and 25-50% health on another character after all of the beetle encounters. This is also with not using a 6th party member, not using any consumables and just using the gear that you start with. Edited September 5, 2014 by Sensuki Link to comment Share on other sites More sharing options...
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