Jump to content

Recommended Posts

I just watched the backer beta footage from Gamescom. The gameplay looks good and I like the UI and background art, but the environments seem more static than I expected.  I remembered watching this video from last year and being impressed with the dynamic water level, swaying leaves and day / night cycle.


So I'm wondering if we should expect the final product to have more dynamic elements like the older video or were these elements not used throughout due to time/budget constraints?  I don't have beta backer access so any opinions from first-hand beta experiences (or Obsidian replies) are most welcome! 



Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...