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Minor bug: Grammar in Skull Puzzle storyboard

Dray Truoc


[Description of the issue]

Minor grammar issue/typo in the storyboard (sorry, not sure what the little text vignettes choose-your-own-adventurey things are called) in Dyrford Crossing - the partial statue with the skull key puzzle before entering the dungeon.


[DETAILED list of steps to reproduce the issue AND what to look for]

Text says "You notice a rust between its jaws..."


[Expected behaviour]

Would think it should read "You notice rust between its jaws..."



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Hello Dray Truoc,


I double checked the scripted interaction in this area and it reads for me, "You notice a rusty keyhole between its jaws". 


If you have it, could you please attach a saved game or output log to assist in tracking this one down?


You can find your output log here: 

\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\output_log.txt


And your saved game files here:

%appdata%\..\LocalLow\Obsidian Entertainment\Pillars of Eternity\Saves\


Thanks for your support!  :thumbsup: 

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