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Combat/"engaged"/confusion/clarity...


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The fact that you can't "disengaged" from a combat (except for the Rogue) is a nice and logical innovation.

However, during a full 4 on 4 melee, it's very hard to see who is engaged to whom and who can change target.

 

If I remember correctly, if the IE when a character was chosen, during a pause, his/her current target was highlighted somehow (the circle underneath it was indented). I think that would be a nice addition to the current combat engine, which often bring a bit of confusion "as is" right now as to who is battling whom.

Edited by sheriffharry
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