sheriffharry Posted August 20, 2014 Share Posted August 20, 2014 (edited) The fact that you can't "disengaged" from a combat (except for the Rogue) is a nice and logical innovation. However, during a full 4 on 4 melee, it's very hard to see who is engaged to whom and who can change target. If I remember correctly, if the IE when a character was chosen, during a pause, his/her current target was highlighted somehow (the circle underneath it was indented). I think that would be a nice addition to the current combat engine, which often bring a bit of confusion "as is" right now as to who is battling whom. Edited August 20, 2014 by sheriffharry 6 Link to comment Share on other sites More sharing options...
Karkarov Posted August 20, 2014 Share Posted August 20, 2014 Yeah there definitely need to be some feedback clarification there. Link to comment Share on other sites More sharing options...
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