Meepalasheep Posted August 20, 2014 Posted August 20, 2014 When I tried a solo-rogue-pacifist run, I managed to use the Escape skill to teleport through the spiders guarding the entrance to the ogre's cave. After talking him down and leaving the cave, I found that Escape did not regenerate until I baited some spiders back to the ogre and had him kill them for me.So, is the fact that certain skills only regenerate after combat something that was intended? I understand that some people see such pacifist runs as gimmicky and only as a way of "abusing" the mechanics to avoid combat altogether and cheat one's way through the game. Something in me, however, enjoys these kinds of playthroughs. But at the same time, I don't expect anything to cater to it.I will ask this though, is there any possibility that per engagement skills could regenerate after map changes? I'm alright wiith it either way, really, as I could see that causing issues with some people, as some might consider that game-breaking.
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