Volourn Posted August 20, 2014 Posted August 20, 2014 Spell system seems fine. Definitely DnDish overall. My bigest issue is that all spells are geared towards combat. The closest to 'non combat' is the haste spell. The system really needs some non combat ones .. Making different spells just do various damage/hold types can only work so long. Let's mix it up! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
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