DnaCowboy Posted August 19, 2014 Posted August 19, 2014 Before I submit a bug report I want to make sure I am getting this right, when engaging in dialogue I chose the character with the highest Intellect and Lore which happened to be BB Priest, I started chatting and up came some dialogue branches requiring INTELLECT 14 and LORE 5; however, they were red stating that to use that dialogue branch I needed Intellect 14 and Lore 4, I checked three times, BB Priest definitely has the correct stats, so is it a bug or am I doing something wrong? No matter how many times cats fight, there's always plenty of kittens.
C2B Posted August 19, 2014 Posted August 19, 2014 Your main charachter ALWAYS speaks with NPC's. This is intentional. So his stats matter. 1
sparklecat Posted August 19, 2014 Posted August 19, 2014 I believe it's only your main character's stats that counts towards dialogue skill/stat checks; regardless of whom you select before talking to someone, it's stil assumed to be your PC doing the talking.
DnaCowboy Posted August 19, 2014 Author Posted August 19, 2014 (edited) Ah! I wondered if that might be the case, thanks very much. Btw C2B? What stats are most important to dialogue, is it a chance hit resolved by having the correct nominal stat ? Also, is there a reputation element? thanks in advance Edited August 19, 2014 by DnaCowboy No matter how many times cats fight, there's always plenty of kittens.
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