sparklecat Posted August 19, 2014 Posted August 19, 2014 - The "Quicksave completed" text could be present a bit longer on the screen. - When I click the tab to collapse the dialogue log box, the tab to open it again moves rather far up the side; took me a bit of searching to find it to uncollapse the log. - Are the food/potions/scrolls in the crafting menu going to tell me what the item actually does? Maybe once I've used one of the item, if not before? - Why is it that I've put the same number of points into athletics and survival, but athletics is at 4 overall and survival at 3? Oh, apparently priests get +1 to athletics. It'd be nice if the skills screen and character sheet made explicit where the numbers were coming from; the latter simply says Athletics: 5 (Base) when I click on it. - I would like to be able to save extra skill points I don't want to use yet for the next time I level; if I don't have enough to hit the skill level up threshold, I'd prefer to wait and see what I want to do with the points by the time I do. - I would like clicking the god I chose for my priest (as well as my... racial subtype? Meadow Folk, etc.) to tell me what I'm getting from having chosen them, when I click them in the character screen. - Where can I get a look at all my priest spells? I found the grimoire, but it seems that's wizard only. Also, I think one's spell book/list of combat abilities is important enough that it should be part of the HUD along with inventory, etc., as well as starting off bound to a key. - The mouse wheel scrolling equivalent on my laptop trackpad doesn't zoom in and out like an actual mouse wheel would. And it seems I can't bind it to any keys, which is a problem. - The scouting circles in Stormwall Gorge are nearly impossible to see against the ground. - Attempting to fight a group of lions when your party and the lions are all behind a large tree is very difficult. 1
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