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Posted

I like most of the spell effects so far, and I can tell that wizard saved our sorry arses several times. In my party, he and his smirky smile were the most valuable companions today.

 

Here, however, is one spell effect I'm not to happy about:

-Consecrated ground has an effect that is too bright/stark and it's lasting too long.

*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

Posted

I like also most of spell and abilities and they have lot! Thx.

But many times effect are little bit difficult see now and then you are uncertain what happen. I think it is good have very clear and also that you can see to enemies "details" what have happen.
Sorry to bad english :)

Posted

I like also most of spell and abilities and they have lot! Thx.

But many times effect are little bit difficult see now and then you are uncertain what happen. I think it is good have very clear and also that you can see to enemies "details" what have happen.

Sorry to bad english :)

No problem :)  We are still fine-tuning the effects.  One of our main focal points is to make sure spells are visibly distinct and comprehensible, but not garish.

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