August 19, 201411 yr My auto-pause menu options seemed to have been cleared visibly while still being in effect after exiting the game and reloading a save. In pause on "drops below 25% stamina" the game repeatedly pauses instead of just pausing once. The code must be If(stamina < 25%) without any flag to disable the if statement from triggering again. Essentially until one goes into the menu to disable this auto pause option you can't actually do battle.
September 2, 201411 yr Hey ultimis. Nice find. I believe that the auto-pause for low health or stamina will pause whenever a character takes damage and their resulting health or stamina after that damage is below 25%. While that continuously reminds the player that they have a party member in danger, I can easily see how it could get annoying, especially if a DoT such as poison is in effect. I have submitted a bug for this so that hopefully it will auto-pause only the first time each individual party member falls below that threshold per each encounter. Keep up the good work!