greenedr00l Posted August 19, 2014 Posted August 19, 2014 The character generation seemed pretty straightforward with the following exceptions: - I'd suggest picking culture before attribute assignment. The default Aedyr bonus to Resolve was confusing when looking at the initial stats because I didn't know where it was coming from, and once I set my stats and moved on the the next step I had to go back and re-adjust my attributes when I changed it to something else to keep the values I wanted. - Having some text about attribute scale would be nice. I experimented to figure out that they use a 3-18 scale with no bonuses but it might be nice to have a text blurb about that right off. - Maybe filter the portraits by gender and race? Also, when I started up the game I picked 1920x1200 as my default resolution. When I entered the game I noticed that the edges of the screen were being cut off. I checked the in-game resolution in the Graphics settings and it was set to 1920x1080. I changed this to 1920x1200 through the settings menu and it fixed the display issue.
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