Jump to content
  • 0

Possible cause of Micro-stutter and other Performance-related issues


Sensuki

Question

Can everyone please check their Unity output_log.txt file which is located in

 

X:\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data

 

This is a Unity game's default log file that likely records try catch errors and a bunch of other stuff

 

I have made a few videos but I am experiencing an issue which I got in Shadowrun Returns as well:

 

(Filename:  Line: 1617)
HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

 

I have literally thousands of lines of this in my log file:

 

http://www.upload.ee/files/4216677/output_log.txt.html

 

Here is a thread I created about this same issue over a year ago in the Widget's and Bytes section of Pillars of Eternity, warning the devs of this bug:

 

http://forums.obsidian.net/topic/64194-unity-engine-audio-issues-when-loading-assets-from-hdd/

  • Like 1
Link to comment
Share on other sites

1 answer to this question

Recommended Posts

×
×
  • Create New...