August 19, 201411 yr Can everyone please check their Unity output_log.txt file which is located in X:\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data This is a Unity game's default log file that likely records try catch errors and a bunch of other stuff I have made a few videos but I am experiencing an issue which I got in Shadowrun Returns as well: (Filename: Line: 1617)HandleD3DDeviceLost HandleD3DDeviceLost: still lostSkipped frame because GfxDevice is in invalid state (device lost) I have literally thousands of lines of this in my log file: http://www.upload.ee/files/4216677/output_log.txt.html Here is a thread I created about this same issue over a year ago in the Widget's and Bytes section of Pillars of Eternity, warning the devs of this bug: http://forums.obsidian.net/topic/64194-unity-engine-audio-issues-when-loading-assets-from-hdd/
August 19, 201411 yr That's an issue in and of itself. The log file is outputting megs of data and its only been a day. Potential for a disk space issue