anameforobsidian Posted December 11, 2013 Share Posted December 11, 2013 I saw the stretchgoal post and it got me thinking. What does everyone want to see? I'd personally like: New Classes (animancer, necromancer, duelist, shaman, and maybe a Warden type), but JE Sawyer said this wasn't happening on game banshee. More Spells and Spell combos. New Areas. Especially ones that explored the cosmology of PE more. Endless BG 1 stretches of wilderness might be neat. I've always like large underwater areas too. Then there's Valia, but that seems more like an expansion/second game. New Races. The godlike, Amauna, and Orlans look really cool. New Companions. Mod support. I hear this can be tough with Unity especially with how the maps a pre-baked. Any ideas? Link to comment Share on other sites More sharing options...
Tuco Benedicto Posted December 11, 2013 Share Posted December 11, 2013 They are in full development right now, I think the stretch goals' time is over. Link to comment Share on other sites More sharing options...
anameforobsidian Posted December 11, 2013 Author Share Posted December 11, 2013 There's a poll from the devs on the announcement page and it's 70% for at this point. Link to comment Share on other sites More sharing options...
milczyciel Posted December 11, 2013 Share Posted December 11, 2013 (edited) Nothing, I would prefer saving additional ideas for expansion pack or <ugh!> DLC and focusing, or in case of "spare money scenario" even adding to already existing/achieved SG. Edited December 11, 2013 by milczyciel "There are no good reasons. Only legal ones." - Ross Scott It's not that I'm lazy. I just don't care. Link to comment Share on other sites More sharing options...
bulldog Posted December 11, 2013 Share Posted December 11, 2013 Nothing, I would prefer saving additional ideas for expansion pack or <ugh!> DLC and focusing, or in case of "spare money scenario" even adding to already existing/achieved SG. I would pretty much agree. Link to comment Share on other sites More sharing options...
Tuco Benedicto Posted December 11, 2013 Share Posted December 11, 2013 (edited) Taking the new trailer as reference, frankly I would prefer if instead of adding new features or stretch goals they would put some more effort in improving the production value. To be even more specific I found some of the models/animations in the trailer a bit... let's say underwhelming. I know we are talking about a game with a tight budget, but I don't think it's too much to ask from a professional studio like Obsidian to have characters/monsters one-inch-high that can at least match what the RTS genre achieved few years ago. I think there are models even in the first Dawn of War that could still top what we saw today when it comes to animations, and that was before Relic became a big studio. Edited December 11, 2013 by Tuco Benedicto Link to comment Share on other sites More sharing options...
Eternal13 Posted December 11, 2013 Share Posted December 11, 2013 -more tactical fighting -more alternative ways to interract, -more endings. -bigger boobs 2 Link to comment Share on other sites More sharing options...
The Mist Devil Posted December 11, 2013 Share Posted December 11, 2013 I still remember we were promised "Cats, cats everywhere" by Adam back in the days. Thus, is forum avatar. We were supposed to get more details on that. But, I guess it's the forum avatars of the developpers . « Celui qui est consumé par la flamme de la justice ne craint ni le ciel, ni l’enfer ; il n’est qu’une arme attendant le jour de sa mort ». (Paul Murphy, l'Enclave, 1971) Link to comment Share on other sites More sharing options...
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